I have been busy. Has really put a halt on my progress in making posts and all that. Now, I previously looked at the design of Cassandra, another Dragon Age companion that at least initially seems very similar in character to Aveline. In this case, I’d like to explore some of the other ways of expressing a character, such as their role in gameplay. It’s gonna have to be a short and fairly shallow-depth post, I’m afraid, because you know busy.
Aveline is a character I particularly love, and I don’t know how shared a feeling that is. Oh, sure, when she’s mentioned I usually see it positively, but often she seems overlooked in favour of all those crazies Hawke meets and also Varric. It’s true that perhaps on paper, she’s not initially that original of a character. She’s another woman who happens to be badass and be strong enough to batter doors down — intriguing from a certain feminist perspective, but ultimately kind of flat character. There is, however, more to Aveline, most famously her… interesting perspective on romance (it’s better than it sounds, trust me).